I don't know about you, but I enjoy a single player game. One with real meat on it. Things to discover, places to see, stuff to do. Now, it looks like some developers are seeing the influx of casual gamers as a call to action to reduce the time needed to finish a game. Sure, L.A. Noire was repetitive, but it was story driven. I hope these guys see the error of their ways soon. Grab the session recap at
Gamespot.
How was it repetitive?
ReplyDeleteJust seemed to me that once you figured out the quirks of the interviews, all you had to do was watch for those facial expressions, and you were home free.
ReplyDeletenice blog dude, keep it up!
ReplyDeleteI am looking forward to read more of your stuff :)
quite interesting...
ReplyDeleteI like single gaming too. But nothing beats a good multiplayer strategy :D
ReplyDeleteI dunno. It's more about making the games unreasonably easier nowadays. What would be use of making them shorter also?
ReplyDeleteDejavu? I think I've been here before.
ReplyDeleteI didn't find LA Noire very intriguing to be honest.
ReplyDeleteI agree, but i think short stories with lots of action, such as CoD, should make up the majority of games
ReplyDelete